AI Insights · Timothy · October 2023
Top 5 Ultracasual Games on Android in Germany, Q3 2023
An overview of the performance of the top 5 ultracasual games on the Android platform in Germany during the third quarter of 2023, based on data from Sensor Tower.
In the third quarter of 2023, the top 5 ultracasual games on the Android platform in Germany exhibited interesting trends in downloads, revenue, and weekly active users. Here is a detailed look at their performance.
Slice Masters: ASMR Game by HYPERHUG showed a varied performance throughout the quarter. Downloads peaked at around 6K in early July but saw a decline to approximately 1.9K by mid-September before rebounding to nearly 4K in the final week. Revenue hit a high of $230 in late June and fluctuated, ending the quarter at $136. Weekly active users showed a steady increase, starting at about 46K and reaching over 52K by the end of September.
Draw it from Kwalee Ltd experienced a significant increase in downloads, peaking at about 7.5K in late August. Revenue also saw a rise, starting at $15 and ending the quarter at $84. Weekly active users grew from around 8.6K in late June to over 11.8K by the end of September, with noticeable peaks throughout the period.
Goo: ASMR Slime Simulator by EXOMIND had a consistent revenue stream, averaging around $30-$36 weekly. However, there were no download or weekly active user data available for this game during the quarter.
Fill The Fridge from Rollic Games demonstrated fluctuating but generally strong download numbers, peaking at around 6K in late June and again in the last week of September. Revenue varied, starting at $50 and ending at $32, with some weeks seeing lower earnings. Weekly active users started at about 20K in late June and saw a decline to approximately 10.3K by mid-September before rising to 11.4K in the final week.
Antistress - relaxation toys by JindoBlu showed consistent download numbers, averaging around 5K-6.7K weekly. Revenue fluctuated, starting at $15 and ending at $3, with a peak of $40 in late July. Weekly active users saw significant numbers, starting at about 86K and ending at 75.8K, with a peak of over 83K in late August.
Data for these games comes from Sensor Tower, where more insights and details can be found.